Thursday, 2 April 2009

Happy 61st post

Well, as I logged in I noticed that this would be the 61st post made by us here in the office. Surprisingly not made by Iced or Myke, but by me.
This of course is not really a cause for celebration as most of these posts have contained little less than our musings during the week. Well, in any case HAPPY 61st POST SWG DEV BLOG.
Ahh that's better.
Now to my musings, I've been working hard and writing up a storm. Well not actually a storm, but rather the model loader. As far as I can tell it will load models, but it currently can do little with them.
That's it really from me for today, but I'm sure Iced is seething in knowing that I have Posted once more this week...

Wednesday, 1 April 2009

A debt repaid

Generally speaking, if Balai has made two posts in a row, I'm not doing my job properly. Not that this is actually my job. Although in a perfect world...

It appears to be that every consecutive week we have that features a decent volume of posts is followed by just as many ones that are devoid of all life. This also seems to coincide with the undulations of business on my schedule, there always seems to be more posts when I'm not tabled in for getting things done. Speaking of getting things done, I haven't been able to get any Zombietopia work done myself so far this week, which is regrettable. I've had plenty of other things to be dealing with, which cannot be helped, but still makes me feel indescribably guilty. What free time I have had has been spent playing [Redacted] and Henry Hatsworth. Just a heads up, when I die, there is about a 90% chance it will be directly related to super secret game X.

I've mentioned my good friend Henry before, and am pleased to say that my initial thoughts were correct, Henry Hatsworth is, indeed, pimp. It also happens to be the only game that I am simultaneously balls and the balls at - yes, yes there is a distinction between the two states. As soon as I reached the second world my ineptitude at platformers caused me to start hemorrhaging lives. Still, the game's a hoot, and I would recommend it to all twelve of our readers. Even the whole two I haven't met in person.

For my final paragraph of the day, I thought I'd transition from games that are pimp to our own unofficial pimp. Good friend of the team, Alex has linked us silly in all sorts of places, and our reciprocation is long overdue. Go and read his stuff.

my dearest friends

Monday, 30 March 2009

More like 'Cryawesome'

Recently Crytek announced their latest game engine, Cryengine 3. This only perked my interest a little as Crytek is notorious for releasing games that set your computer on fire and getting bitchy about piracy (with good reason though I suppose) However they really caught my attention when they decided that they would release their next-gen (Take this literally) engine on PS3 and Xbox 360.
As a developer, this is excellent news. Not only do consoles receive an excellent engine, developers are able to work on PC, Xbox 360 and PS3 all at the same time. I suppose this brings me onto it's performance and I'm sad to say that it's quite obvious (to me) the difference in power between the Xbox 360 and the PS3. Don't get me wrong, it's not because I dislike the PS3 it's just I know that with the release of Crysis 2 (not official) a shit-storm will hit the coast and leave many fanboys injured or dead (and somewhat smelly I guess).
Other than the many fans of their respective consoles who go to war each other most others will on look with a sad tear in their eye as they know that the damned PC fans are sitting and doing nothing with their moon PCs and next-next gen graphics.
Sauce and source.

Thursday, 26 March 2009

Would you like to see my jar?

Edit: Well, oops.
They say you learn something new every day and I just learnt that pressing Enter after typing the title publishes the post.
This means that for some time this post will show up only as the title.
Anyway the title, as perplexing as it may be, is spawn of something Iced said while pointing out that my post rate is abysmal. I suppose this post is just to make sure that you (all of you) know I'm alive. I'll wrap up by saying that for the most part my inactivity has been mostly attributed to working on models and coding model loaders.
Farewell for some time, I'm going back to my workplace now. That is all...

Tuesday, 24 March 2009

My childhood in one hour

Due to geographical limitations, I've never been able to attend PAX, but I have always enjoyed playing the home game - watching as more information then I could ever digest an entire lifetime trickled into my Google Reader.
There are people that I know that have yet to pass what I've decided is a nerd rite of passage. A rite of passage that was recently mentioned in passing somewhere, bringing it back into the forefront of my mind.

Those three sentences were related, bear with me. At 2007's PAX Wil Wheaton - official geek king - made the keynote speech. If you have listened to this before (or were there in person) pat yourself on the back. If you have never listened to this before, I strongly urge you to download it onto your MP3 player of choice and tonight, when you lay your head down on your pillow, rather than whipping out a DS, listening to music or, you know, actually going to sleep (god, I envy you people who can fall asleep at will), listen to what Wil has to say for an hour. I promise you it is time well spent.

When God left the ground