Wednesday 21 January 2009

Buckminsterfullerawesome

Well. What to say?
So far this week has been pretty slow, although I did notice the good job on the logo appearing inconspicuously at the side there.
Hello Mr. logo how long have you been there and I haven't noticed I wonder?
I guess you can tell this has been a pretty slow week in development really, this is mainly because, me and Iced were rushing to do other slightly more deadlined things and in true Valve time it should be done shortly.
Although by that same standard it may feel like' Zombietopia' is coming soon.
Worry not though as this is untrue, work is slow but, progress is being made and as I speak I'm installing more software that I'm quite likely to un-install soon anyway (that is to say that the program is useless not that we'll suddenly stop work).
On the subject of Duke Nukem Forever though it would seem from my very reliable sources we may possibly could might get a glimpse of game play of DN:F this year. I'm excited for it personally.
Now mostly to keep up a tradition, there has been an update on Nvidia Geforce drivers be sure to check thems out.
Lastly I found out that Ultrahard is in fact a word, once again according to my most reliable sources.
Oh yes I can see that going places now...
Oh and before I post this, I just found out that if you type Nvidia into firefox's address bar it takes you straight to Nvidia's site. It's those kind of features that make me happy.

Our space now features a walrus

The more astute among you may have noticed something new to the left side of this blog, the rest of you will probably see what I am talking about but assume it has always been there.
I am, of course referring to our shiny new logo, which has scaled down alot better than I had anticipated. Who put that dashing image together? Why, it was me. Yes, yes, you could now say that I could do all of the work on zombietopia single handedly, I've previously disclosed reasons for which tetris' services are entirely obsolete next to mine, and as far as you guys know the same is true of Balai's 'talents'. All this coupled with that fabulous image I believe to be conclusive evidence that there isn't anything that I can't do.
In the event you would like a closer look at my dark handiwork certain contingencies have been put into place to facilitate your needs. I would like to make it clear now though that the logo is subject to change, if nothing else the hat and beverage will likely replaced for others when ever I feel like it. Not for any particular reason, Just the way I drew them on makes it fairly easy for those two to be changed and I think it'd be funny. Plus I like to screw with people.
Seriously though, don't be too surprised if that logo does change, like all artists I really don't like my own work, although unlike most artists I'm not a very good artist. I also happen to know several good artists who I'm sure would be more than willing to have a crack at mocking a logo up.

Hmmm, this post is starting to sound a little down. You should all go and check out the world of goo soundtrack to offset the emo vibes.

(Instrumental)

Sunday 18 January 2009

Internal organs redux

In a strange reversal of roles I've managed to go an entire week without posting and Balai has made an update. Scary, I know.
Don't worry, though the title may suggest otherwise, this isn't another post that will feature me talking you through my digestive tract and its' various ills. Instead, I have taken the liberty of distilling a long story into shorter, more easily digestible one. I spent Friday night and the wee hours of Saturday morning in the hospital.
And there you go. I told you. Short version.

What was I doing the rest of the week? Isn't it obvious? I'll give you another short version: DLC for Castle Crashers was released.

Whomsoever I've cured I've sickened now